design & production of comestic Clash Royale assets
ongoing / started in 2020
from animated content for social media initiative of a Supercell IP, concept art for Clash Royale cosmetics banners to work on multiple other IPs, I work with studios to craft art for their games
sketch by Anne Marmion.
Supercell art team : Art Direction by Julio Lopez
Ocellus Art team : Illustration
Ocellus team:
Art director : Romain "Sephy" Pergod
Concept & color Artist : Artur "popkins" Mukhametov, Remy Chanfreau, Anne Marmion
mobile game project
ongoing
Canyon Strike a mobile game personal project i am currently developping. You are an explorer of the "Canyon", a botomless pit that appeared overnight a century ago. It is said the abyss goes as deep as hell. You will go down layer by layer, trying to explore the mysteries and weird ecosystem that appeared in the depths.
art direction & game design of an indie game
ongoing / started in 2022
I am currently working as a side project on an indie game called Uncovery: a cosy rogue-lite. Helped by a deck of tools, you must dig to find treasures and save the town of Quietwood. Don't run out of energy though, things are strange around here.
beaver character design by Eli Mazur.